Proprietary Technology

TASS:  Hear Space 
Not Speakers.

TASS is a physics-based audio engine that transcends traditional HRTF and binaural tricks by aligning sound in time, not just frequency. Experience true acoustic depth as waves propagate naturally through simulated environments.

Technical Specs arrow_forward
Spatial Audio Visualization
The Philosophy

Why TASS?

"TASS was created to solve a fundamental problem that should be obvious. We hear in stereo with our ears, why do we need multiple speakers to do so?"

Current methods work, but they often require bulky, high-processing pipelines and specialized hardware to function. While the industry has noted the reduction required to reach this level, it hasn't solved the fundamental problem: how do we hear sound?

At Dimenwave, we found the answer by asking a different question: how does sound actually work?

settings_input_component
Legacy Bulky
arrow_forward
waves
TASS Efficiency
Visualizing Sound Background
Live Physics Engine

Precision Alignment.

Interact with the TASS engine. Manipulate sound sources and witness how our time-alignment algorithm maintains perfect phase coherence across any hardware, ensuring that spatial cues are felt, not just heard.

The Paradigm Shift

Beyond filters. Real physical simulation.

Legacy Standard

Traditional Audio (HRTF/Binaural)

Legacy Standards Audio Diagram
close Frequency-only filtering
close Simulated 3D "ghosting" effects
close Causes listening fatigue over time
Future Standard

TASS (Time-Aligned Spatial System)

verified
TASS Immersive Visualization
check_circle Time-based physics audio framework
check_circle Highly compatible with standard stereo setups
check_circle Pushes boundaries of stereo field geometry

Built for Dynamic Immersion

To discover more, sign up for the framework development kit and start integrating TASS into your ecosystem. Transform your spatial experiences today.